"... a lot of human activity will be replaced with an equivalent in the virtual world..." and “The question is whether you’re being challenged and learning in a way that is less than or greater than the Real World experience ... I think that virtual worlds, like Second Life, have the potential to provide a more challenging intellectual environment than, in many cases, the Real World around you. And so time spent in the Virtual World, I suspect, will come to be almost an educational requirement rather than something that is viewed as potentially a problem for you.” that are statements by Second Life's founder Philip Rosedale, who after 9 years of intensively working on Second Life decided to take a step backward and passing the position of the CEO to someone else. In this way he is now able to focus more on the strategical development of SL, which includes ideas like enabling small entrepreneurs from development countries a business opportunity through SL. Learn more about his ideas in the following interview:
I met Philip Rosedale at the PICNIC conference in Amsterdam, Netherlands. There creative minds from all over the world came together from September 24th to 26th to intensively discuss and share ideas and thoughts.
I met Philip Rosedale at the PICNIC conference in Amsterdam, Netherlands. There creative minds from all over the world came together from September 24th to 26th to intensively discuss and share ideas and thoughts.
- Watch more interviews of that event:
- crowd funded music: sellaband.com - Pim Betist
- first connecting rabbits and then connecting everything: violet.net - Rafi Haladjian
- hassle free contacts for everybody: soocial.com - Stefan Fountain
- a blogging tool to enrich your content: zemanta.com - Jure Cuhalev
- put out your own talent contest: talentsplanet - Dick Rempt
- a new conference for young talents under 30: sandbox - Nico Luchsinger and Antoine Verdon
- how to accelerate european business ideas: play & build - Mathias J. Holzmann
- endemol goes for platform independence and cross media: Rocco van den Berg and Frank Geusebroek
- how to get young adults into charity by having fun: Martin de Ronde about onebiggame.org
- spreading viral videos in the web: bemba.com - Arne Dibbits
- mass collaborated creativity worldwide: openad.net - Katarina Skoberne
- publish your own book: blurb.com - Eileen Gittins

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